Skip to content

science-fiction

10 items

Akira

Katsuhiro Otomo·1988·★★★★★· Rewatched

In the early '90s I read Super Play, a Super Nintendo magazine whose staff were unusually well versed in Japanese culture and the parts of it that bled into gaming: anime, manga. Helen McCarthy’s reporting and Wil Overton’s artwork did a lot of the teaching. That’s how I came to the likes of Akira, Fist of the North Star and Golgo 13 fairly young, and how I knew something about what Akira was supposed to mean before I’d managed to see it.

When I finally got a VHS copy of Akira through a subscription offer, it didn’t change my life. I think I found it hard going. What I couldn’t place at that age was Japan’s post-war relationship with technology, and its recurring critique of the abuse of it: nuclear power and weapons, biotech, the running conclusion that humans make irresponsible stewards. As the only nation to have been hit with nuclear weapons, Japan is uniquely placed to warn against reckless use of dangerous things, and by now that warning has practically settled into its folklore. Like Godzilla before it, Akira is folklore of that kind, which is why it survives the specifics of its plot.

Thirty-odd years on, and that reading is obvious. I’ve caught the film once or twice in between, but only now do I see it whole. It’s more violent than I remembered, though I’m a father these days and softer on that sort of thing. The hand-drawn animation has aged into something remarkable, and a good deal more likeable than the computerised work that’s followed it.

The one place its influence never properly landed is the medium that introduced me to it. Akira never got the game adaptation it deserved: an apparently duff Famicom title that never left Japan, and a Super Famicom version I remember Super Play trailing as in-the-works, which came to nothing. The film shaped Cyberpunk 2077 and the genre around it instead. The magazine got me there; the games it covered never quite followed.

Project Hail Mary

Phil Lord, Christopher Miller·2026·★★★★

Gosling carries this, as he often does. He’s the only human on screen for big stretches and never less than watchable, which the film asks a lot of. Rocky is the other triumph: from what I read, it’s roughly half puppetry, half CGI, and the two techniques together give the alien real character. The overall alien design and technology is a fine balance. Any cuter and it’s Flight of the Navigator; any weirder and it’s another Nolan bore-piece (fight me).

Tonally it just about holds. The premise is bleak, and a braver film might have leaned into that for a bigger payoff. Instead it stays small and personal, the resolution focusing on the Grace–Rocky friendship rather than the fate of humanity. Crowd-pleasing, in a specific sense that I didn’t mind.

Palm Springs

Max Barbakow·2020·★★★★· Rewatched

The time loop genre deserves more entries, not fewer, and Palm Springs is the argument for why. Strip away the gimmick and you’re left with the oldest question there is: what would you actually do if consequences were suspended? Groundhog Day answered moral growth. Palm Springs answers commitment, and the particular flavour of nihilism that sets in once you’ve already tried everything else, and it turns out that’s the richer question. Samberg is restrained here, playing a man who’s been funny for so long he’s forgotten why. Milioti is the whole film.

Honey, I Shrunk the Kids

Joe Johnston·1989·★★½· Rewatched

Continuing to show my son the high-concept family comedies of my youth—a genre Hollywood was unusually good at in the late eighties and early nineties, when a one-line premise could carry a whole film. This one was well-received. Some of the practical effects still hold up. The digital work does not—1989 was a year or two too early, and the seams show in every composite. Memories of watching it at the cinema with my grandmother aren’t quite enough to lift it any higher.

Eternal Sunshine of the Spotless Mind

Michel Gondry·2004·★★★★★· Rewatched

I have vivid memories of watching this at the cinema, especially the delayed opening credits and Beck’s “Everybody’s Gotta Learn Sometime” arriving about 20 minutes in. A song I had no idea was coming. Its appearance and reprise at the end are moments that have stuck with me.

The nonlinearity isn’t as complicated as it first felt, but it still keeps repeat viewings interesting.

Above all, it’s just such a fucking good *film. *A story that could only work in cinema, and a beautiful collaboration from Gondry, Kaufman and Bismuth all at or near the height of their powers.