For Amusement Only: the life and death of the American arcade

Fantastic piece about the history of arcades in the US on The Verge, by Laura June:

[Arcades are] a place for kids to be with other kids, teens to be with other teens, and early-stage adults to serve as the ambassador badasses in residence for the younger generation. It’s noisy, with all the kids yelling and the video games on permanent demo mode, beckoning you to waste just one more quarter. In earlier days (though well into the ‘90s), it’s sometimes smoky inside, and the cabinets bear the scars of many a forgotten cig left hanging off the edge while its owner tries one last time for a high score, inevitably ending in his or her death. The defining feature of a “real” arcade, however, is that there aren’t really any left.

Lots of interesting stuff in here. I had no idea that pinball was banned in most cities in the US between the 1940s and ’70s. I guess this means the Fonz really was a rebel.

I’d always thought that it was home video game systems that brought down the arcade business, but this piece reveals the rot had set in before they became popular. The golden age of arcades was really only a couple of years.

A lovely article that’s excellently presented and laid out, with an intro video, good typography, and panels of text that slide over nostalgic imagery.

Author: Matthew Culnane

Sometime social and UX person working in education. Interested in food, books, music, others. Working out how it all works.